Wicked Parts 1&2
Client
Universal
Production Designer
Nathan Crowley
Workflow
Blender & Photoshop
Deliverables
Mood Boards and Ideas
Concept Art
Key Art
Previs Animations
3D Set Designs
3D Models for Post
Overview
Working as part of the art department on Wicked under Production Designer Nathan Crowley, contributing to the visual development of environments and set design across the world of Oz. The film went on to receive Academy Award and BAFTA recognition for Production Design.
A 3D-first approach was essential throughout the project to establish accurate scale, spatial relationships, and buildable set geometry. Working in 3D allowed environments to be developed as coherent, physically grounded spaces that could directly inform large-scale production design decisions and practical set construction.
The work focused on translating early concepts into fully realised environments through 3D blockouts, paintovers, and keyframe exploration.
Munchkinland | 3D Environment

Shiz University | 3D Environment


Wizards Head Sculpture | 3D Environment

Train Station | 3D Environment

Maproom | 3D Design & Animatic
Dorm Room | 3D Keyframes
Library | 3D Keyframes
Morrible | 3D Keyframes
Kiamo Ko | 3D Keyframes
Selected Works
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